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Building For a Better India: Blockchain And Web 3.0

2022-08-23
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Tezos India came about in 2020 when entrepreneurs and developers were leaning toward a public blockchain for developing projects on it. The company saw an opportunity to introduce Tezos to the Indian developer community when people were gravitating towards Ethereum and started building on it, and subsequently Tezos India came into being.

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Tezos India is a hub for builders, creators, and innovators which aims to encourage the Indian developer community to create and scale novel projects on Tezos. "We want to promote the Tezos ecosystem in India and make it easily accessible for the people, as crypto and blockchain are the soaring topics of the industry. Tezos India enables people to effortlessly join the Tezos ecosystem as we confide by our belief that a great ecosystem is the sum of all of its players. Revolution and sustenance of the Web world is what we aim for," said Om Malviya, president, Tezos India.

Despite blockchain technology being around for more than ten years, it still appears to be attempting to establish itself as a popular revolution, aside from the speculative excitement surrounding cryptocurrencies. In a 2018 PwC poll of CEOs, 84 per cent said they were actively engaging with blockchain. According to their more recent Time to Trust report, blockchain technology could add $1.76 trillion to the global economy and 40 million employees by 2030.

Challenges that were encountered by the company were in the initial stages of establishing Tezos India. The company is witnessing over 30 projects that are being built on Tezos blockchain itself. Another challenge the company faced was finding developers as the developers were not ready to jump into Web 3.0 because of career opportunities and choices.

Digital identity maintained as an NFT can be used to address a variety of issues, including granting rights to an identity and protecting the data-driven metrics associated with that identity in a particular protocol. Users also have total control over the information that the NFT discloses, protecting their privacy and control over their data. Living Avatar NFTs have the potential to develop into an important tool and integral part of Web 3.0 and the metaverse.

The value of digital assets is projected to rise significantly as consumer spending switches to virtual worlds as people spend more time and money online. The ownership and control of digital assets can be transferred from companies to individuals in a secure manner through the use of a global framework like NFTs.

Web 3.0 will increase direct online spending at an annual rate of 28 per cent, from $1.4 trillion now to $12.5 trillion per year by 2030, reducing annual offline consumption by $7.3 trillion. Web 3.0 virtual ecosystems will flourish if online human users can own digital assets rather than just utilise or rent them. Public and decentralised blockchains, at the same time, let users store and sell their assets in an authorised secondary market.

The ownership of digital assets on open blockchains is verified via NFTs, which work as smart contracts and to store, manage, and validate assets, they usurp the authority of centralised systems. NFTs earned $21 billion in revenue in 2021 as the number of monthly unique buyers increased by around 8,000 per cent to over 700,000.

The future of blockchain also depends on the gaming market and based on the evolution of the blockchain gaming business, NFT demand for blockchain-based games and virtual worlds may surpass that for digital collectables and art in the next five to ten years, especially when those items start to show greater utility in a variety of games.

"Web 3.0's impact on businesses will be to make them more transparent and user-centric. There will be a radical transformation in everything that was wrong with the way firms handled customer data in the past. Pro-privacy and anti-monopoly models will be on the table thanks to Web 3.0 capabilities. It won't encourage centralised platforms to retain ownership of consumers' data. Decentralisation and privacy will take centre stage as things turn around. Users now have a choice over how their data is seen, ending the monopoly of tech firms and reducing to zero the number of data privacy hacks," added Malviya.

Malviya is optimistic about the future Tezos India holds in the country and intends to provide more developer-centric resources and arrange more workshops on LIGO. The company intends to organise Hackerhouse and Fellowships programs and provide more grants to the developers, and support with funding on their projects. Malviya is excited about launching Tezos India Arts and Culture (TIAC) which aims to educate and empower Indian artists through Web3 technology built on the Tezos decentralised blockchain network.

参考译文
建设一个更好的印度:区块链和Web 3.0
Tezos India于2020年诞生,当时企业家和开发者倾向于在其上开发项目的公共区块链。当人们被以太坊吸引时,该公司看到了将Tezos引入印度开发者社区的机会,并开始在此基础上进行开发,随后Tezos India应运而生。Tezos India是一个建设者、创造者和创新者的中心,旨在鼓励印度开发者社区在Tezos上创建和扩大新颖的项目。我们希望在印度推广Tezos生态系统,让人们更容易接触到它,因为加密货币和区块链是行业中飙升的话题。Tezos India使人们可以毫不费力地加入Tezos生态系统,因为我们相信,一个伟大的生态系统是所有玩家的总和。网络世界的革命和维持是我们的目标,"印度Tezos公司总裁Om Malviya说。尽管区块链技术已经存在了十多年,但除了围绕加密货币的投机兴奋之外,它似乎仍试图将自己确立为一场大众革命。在2018年普华永道(PwC)对首席执行官的一项调查中,84%的人表示,他们正在积极与区块链打交道。根据他们最近的Time to Trust报告,区块链技术到2030年将为全球经济增加1.76万亿美元和4000万名员工。该公司在建立Tezos India的最初阶段遇到了挑战。该公司见证了超过30个项目正在Tezos区块链本身上构建。该公司面临的另一个挑战是寻找开发人员,因为由于职业机会和选择,开发人员还没有准备好跳进Web 3.0。作为NFT维护的数字身份可以用于解决各种问题,包括授予身份权限,并在特定协议中保护与该身份相关的数据驱动指标。用户还可以完全控制NFT所披露的信息,保护他们的隐私并控制他们的数据。动态虚拟角色NFTs有潜力发展成为Web 3.0和元世界的重要工具和不可分割的一部分。随着人们在网上花费更多的时间和金钱,消费转向虚拟世界,数字资产的价值预计将大幅上升。数字资产的所有权和控制权可以通过使用NFTs等全球框架以安全的方式从公司转移到个人。Web 3.0将以每年28%的速度增加在线直接消费,从现在的1.4万亿美元到2030年的12.5万亿美元,每年线下消费将减少7.3万亿美元。如果在线人类用户能够拥有数字资产,而不仅仅是利用或租用它们,Web 3.0虚拟生态系统就会蓬勃发展。与此同时,公共和去中心化的区块链让用户在授权的二级市场存储和出售他们的资产。开放区块链上数字资产的所有权通过nft进行验证,nft作为智能合约工作,并存储、管理和验证资产,它们篡位了中心化系统的权威。2021年,NFTs的收入为210亿美元,每月独立买家数量增加了约80%,超过70万。区块链的未来还取决于游戏市场,根据区块链游戏业务的发展,在未来5到10年,基于区块链的游戏和虚拟世界的NFT需求可能会超过数字收藏品和艺术,特别是当这些物品开始在各种游戏中显示出更大的效用时。 Web 3.0对企业的影响将是使它们更加透明和以用户为中心。过去公司处理客户数据的所有错误方式都将发生根本性的转变。由于Web 3.0的功能,支持隐私保护和反垄断的模式将会出现在桌面上。它不鼓励中心化平台保留对消费者的所有权'数据。随着形势好转,去中心化和隐私将成为中心舞台。用户现在可以选择自己的数据如何被看到,结束了科技公司的垄断,并将数据隐私黑客的数量降至零,"Malviya补充道。Malviya对Tezos India在该国的未来很乐观,并打算提供更多以开发者为中心的资源,并安排更多关于LIGO的研讨会。该公司打算组织Hackerhouse和Fellowships项目,为开发者提供更多的资助,并为他们的项目提供资金支持。Malviya很高兴推出Tezos印度艺术与文化(TIAC),旨在通过建立在Tezos去中心化区块链网络上的Web3技术来教育和授权印度艺术家。
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